STEAM to STEM: Redesigning Science Education as we redesign Science itself ?

Colleagues

continuing our yasmin discussion (  Yasmin URL: http://www.media.uoa.gr/yasmin
If you prefer to read the yasmin posts on a blog go to http://yasminlist.blogspot.com/  )

on STEAM to STEM: Redesigning science education as we redesign Science itself

To: Julia( Buntaine)
From: Roger Malina

what a fantastic issue of SciArt Magazine* on steam education- look forward to reading it

http://www.sciartmagazine.com/auguststeam2017contents.html

your post adds a different dimension to the provocation that we need
to use stem to steam to redesign science itself

you say

“A common sentiment in this issue is the need to
redesign science classes (at least in younger education, if not through
college) so teachers can capture the imagination and creativity that we’re
all inherently born with for STEM classes, qualities that can easily fade
if not exercised.”

perhaps on yasmin we have other curriculum developers who have
been creating steam curricula- or modifying science and engineering
pedagogy to include steam

kathryn evans is about to relaunch our CDASH aggregator of
art/science/humanities curricula ( announcement next  month)

Home

my provocation in terms of your statement that we should redesign
science classes to capture the imagination and creativity…..

i would make a bolder statement that we need to redesign the scientific
method and that this will drive different teaching strategies

i have just finished reading

Pragmatic Imagination by Ann Pendleton-Jullian  (Author), John Seely Brown  (Author)
https://www.amazon.com/Pragmatic-Imagination-Ann-Pendleton-Jullian/dp/1367563127

in this series of connected booklets- ann pendleton-jullian ( an architect) and
john seeley brown of xerox parc fame- actually develop methodologies for
training the imagination which if implemented i think could alter the way
scientists research-it argues for a continuing spectrum of mental activities
from reasoning to a variety of different modes of imagination- they separate
imagination methods from creativity

so yes- we need to teach differently using science of leaning methods
and new information from cognitive science, and yes using steam- but
maybe more deeply as we redesign the scientific method and science-
then the content of science will change not just the teaching methods
to include steam

 

how does one teach the sycberscientific method where AI is now making

discoveries and models that humans werent involved in ? what are the

differences between the human scientific method and the AI scientific

method ? how do you teach a young person what discoveries their

cell phone can make about them ?

roger malina
PREVIOUS POSTS AT:
http://malina.diatrope.com/wp-admin/post.php?post=5171&action=edit

From: Julia Buntaine <julia.buntaine@gmail.com>
Date: Tue, Aug 1, 2017 at 8:12 AM
Subject: Re: [Yasmin_discussions] steam: redesigning science…aesthetic computing
To: YASMIN DISCUSSIONS <yasmin_discussions@estia.media.uoa.gr>

Hey everyone,

To jump in here quickly as it may be of interest, *SciArt Magazine* just
published (today, Aug 1st) a special topics August issue on STEAM education
with contributions from over 30 educators, and about 20 institutions – many
in the U.S. and a number abroad:
http://www.sciartmagazine.com/auguststeam2017contents.html

Our aim with this special topics issue was to gather (at least a set of)
current STEAM approaches and thoughts, from varying levels of education, to
see the commonalities and share ideas as educators in uncharted pedagogical
territory, as well as serve as a distinct point in time where we can pause,
think, and from here actively try to evolve (as this thread discusses) to
the next level/iteration/step of STEAM, whatever that may be or however
that may take shape. A common sentiment in this issue is the need to
redesign science classes (at least in younger education, if not through
college) so teachers can capture the imagination and creativity that we’re
all inherently born with for STEM classes, qualities that can easily fade
if not exercised.

It was this thread, back in December, which both informed the design my own
STEAM course and gave me inspiration to put this issue together, so thank
you – all of you!

At any rate, happy to hear your thoughts, and I’m sure the contributors of
the issue would be happy to be contacted as well if you find a point of
synergy or contention. We’ll likely do another one of these special topics
STEAM issues next summer, FYI, and will be looking for contributors.

*Julia Buntaine*
*Neuroscience-based art: www.JuliaBuntaine.com
<http://www.juliabuntaine.com>*

*Adjunct, Innovator-in-Residence at Rutgers UniversityDirector at SciArt
Center <http://www.sciartcenter.org>*
*Editor-in-Chief of SciArt Magazine <http://www.sciartmagazine.com>*

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